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Gearbox Software Takes Aim At Immersive Entertainment With NVIDIA PhysX Technology
SANTA CLARA, CA—AUGUST 25, 2008—NVIDIA Corporation today announced that Gearbox Software will incorporate support for NVIDIA PhysX™ technology in its upcoming game titles Borderlands, Aliens: Colonial Marines, and Brothers in Arms: Hell’s Highway to enhance the games’ visual immersive environments.
Emergent’s Gamebryo Game Engine to Incorporate NVIDIA PhysX Technology
SANTA CLARA, CA—AUGUST 19, 2008— NVIDIA Corporation and Emergent Game Technologies have expanded their relationship resulting in NVIDIA PhysX™ technology being directly integrated into all upcoming versions of the Emergent Gamebryo™ game development platform.
Realtime Worlds Puts Out an APB for NVIDIA PhysX Technology
SANTA CLARA, CA—AUGUST 18, 2008— Often underappreciated by those who only casually play games, fast and accurate physical models and calculations are a key to a game’s playability and realism.
From Minutes to Seconds: How Manifold Is Using NVIDIA CUDA to Transform GIS Technology
SANTA CLARA, CA—AUGUST 13, 2008—From tracking calls to the emergency services and studying carbon dioxide levels to keeping track of pesticide use, the applications of geographic information systems (GIS) are growing rapidly.
NVIDIA Taps Processing Power of GeForce GPUs for More than Graphics
SANTA CLARA, CA—August 12, 2008—Consumers want blazing fast performance—whether blasting their way through the latest game or being socially responsible and sharing their PC’s processing power to help find cures for diseases.
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